GPU version of SMILEI¶
This page contains the links of this documentation to compile and run SMILEI on GPU clusters, as well as the list of the features that are supported or in development
Introduction #Improved performance using GPU offloading
Compilation for GPU-accelerated nodes #compilation-for-gpu-accelerated-nodes
Running on GPU-equiped nodes #running-on-gpu-equiped-nodes
Known issues¶
2D and 3D runs may crash with A2000 & A6000 GPUs (used in laptops and worstations respectively, they are not ‘production GPUs’ which are designed for 64 bits floating point operations )